Matt Massicotte has a well-written, brief introduction to isolation in Swift. But it mostly just enumerates the state of things, without offering much guidance. One pitfall in particular is important to call out, regarding isolated protocols. These might seem pretty similar – you’d be forgiven for assuming it’s just a convenience to put @MainActor on… Read more
Most of the time we Swift programmers don’t really think about how our types – structs, classes, actors, enums, etc – are represented in memory. We just deal with them abstractly, knowing that somehow the compiler boils them down to a bunch of bytes, handling all the complexity of wrangling those bytes for us. However,… Read more
I forget this too often, and write things like: Sometimes I feel like I’m really just writing stress-tests for the Swift syntax parser. The above can actually be written a bit more simply, as: Not just fewer characters, but conceptually simpler – fewer nested parenthesis, and no nested string literals at all. See, print‘s function… Read more
If you try to copy a regular folder (what Xcode calls a “Group”) into a file list for any Build Phase, Xcode refuses. But it does work if you use a folder reference . I have been unable to deduce any reason for this.
This morning I tested out Apple’s Vision Pro in an Apple Store. And I’ve decided to write about it, mostly for my own future nostalgia, but also because my experience was markedly different to what’s been widely reported in tech news. I had intended to just buy an Apple Vision Pro on release day, but… Read more
There are several ways to hide a SwiftUI view, although they don’t all agree on what it means to hide the view. Do you want it to be invisible, or actually not there? To make it invisible you need only set its opacity to zero or use the hidden modifier. But the view will still… Read more
These are two misfeatures that appeared in macOS Sonoma (I believe). They are where a closed sidebar forces its way back into view temporarily, if the mouse comes to rest near the relevant edge of the window. It’s easy to see how some UI designer thought this was a good idea. Surely if you move… Read more