iTunes Connect account established
Sometime around 4 AM this morning (yesterday morning now, I suppose) my iOS Developer application was approved. Huzzah!
Sometime around 4 AM this morning (yesterday morning now, I suppose) my iOS Developer application was approved. Huzzah!
Gah, indecision. I was almost certain I was going to order an iPad 2 right on 1 AM, but now that I go to push through the motions, I find myself backing out. “Wait ’til morning, see how you feel” crosses my mind. Damn my insufferable apathy! I’m also tempted just to rock up to… Read more
So, journalling again and Xcode 4 and iOS 4.3 and iPad app development. Interesting. This is of course prompted by my burgeoning desire to do some iPad game development. I guess the urge really came into effect around New Year’s Eve, at which time I was thoroughly addicted to Game Dev Story. But I wanted… Read more
On the 30th of September, 2007, I started a silly little test project to play with terrain generation and OpenGL. In typical fashion I got bored after a few days and let it slide, but I came back today and kept fiddling. When I’d left it I’d just enabled lighting, but hadn’t provided any normals… Read more
A Web site cannot set a cookie if the Domain attribute is in uppercase characters and has an odd number of characters in Internet Explorer 7. https://support.microsoft.com/en-us/topic/ms07-045-cumulative-security-update-for-internet-explorer-5faca757-4bae-de6f-eff3-f5cbd908236f I can’t even begin to imagine how you can create a bug like that.
I figured I’d test out the CUDA 2 release for OS X, see what it was capable of, all that. As far as I’m aware my iMac with its 8800GS should be supported, at least partially. Alas, while the SDK & toolkit are somewhat simple to install, none of the apps run out of the… Read more
For the longest time I’ve had a fascination with procedural and evolutionary games. I can distinctly date it back at least as far as high school, to The Game, which Maxim, Damien, myself and assorted others lavished our brief highlight teenage years on dreaming over. Sadly at the time my programming was limited to RealBasic… Read more